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Reason (Attorney/Judge) PS pg.70
Body Language NE pg.56
Recognition (Bounty Hunter) SA pg.83
Biogenetics (2) SF pg.26
Reconnaissance (Outrider,etc) NEO pg.40
Biology CP pg.38
Research (P.I.) WGF pg.46
Botany CP pg.38
Resources (Corp) CP pg.36
Braindance Use DS pg.74
Salvage (Salver) DS pg.75
Bureaucracy WGF pg.48
Scrounge (Scavenger) WS pg.37
Business Sense SOF pg.31, LD pg.53
Sneak (Prowler) WS pg.35
Chemistry CP pg.38
Space Combat (Space Marine) DS pg.76
Composition CP pg.38
Spy Craft (Spook) DM pg.57
Corporate Policy SOF pg.31, LD pg.53
Streetdeal (Fixer) CP pg.36
Culture WS pg.86, LD pg.53
Street Tactics (IPC) I1.1
Diagnose Illness CP pg.39
Thief (Convict) I1.1
ECM I1.2 pg.23
Titillate (Tabloid Media) I2.1 pg.7
Education & General Knowledge CP pg.39
Trace (Reaper) DM pg.58
Eidetic Memory NE pg.56
Urban Survival (Vagrant) WGF CB3
Expert: (Subject) CP pg.39
Vamp (Dancer/Prostitute) WS pg.37
Expert: Braindance/VR WS pg.21
Vehicle Zen (3) (Runner/Panzerboy) NEO pg.43, SW pg.27
Expert: High Tech WS pg.21
Warpath (Warrior) NEO pg.40
Expert: Law P&S pg.70
Workgang (Workganger) DS pg.75
Expert: Navigation (2) SW pg.28
Expert: PA Design MM pg.52
ATTR
Expert: Small Arms WS pg.21
Personal Grooming CP pg.37
Expert: Software WS pg.21
Wardrobe & Style CP pg.37
Expert: Torture WS pg.21
Expert: Wetware WS pg.21
BODY
Gamble CP pg.39
Controlled Hyperventilation SA pg.82
Geology CP pg.39
Endurance CP pg.37
Graphology GCT pg.20
Strength Feat CP pg.37
Herbalism GCT pg.20
Swimming CP pg.37
Hide/Evade CP pg.39
History CP pg.39
COOL
Language: (Choose one) CP pg.39
Cadre Tactics I1.2 pg.23
Language: CitySpeak I1.1 pg.20
Interrogation CP pg.37
Language: Hand Jive WS pg.84
Intimidate CP pg.37
Language: PC-Speak WS pg.86
Meditation NE pg.56
Language: Streetslang CP pg.39, WS pg.84
Oratory CP pg.37
Library Search CP pg.39
Resist Torture/Drugs CP pg.37
Information © R.Talsorian Games Inc, Ianus Publications Inc, John A Nephew, Temporal Statis Productions,
1.9
& Prometheus Press Inc. All rights reserved. Collated by Andrew James 05/01/02. ajames@node16.co.uk
EXPANDED CHARACTER CREATION
Magic (Stage Magic) GCT pg.20 Underwater Combat (2) SF pg.24
Mathematics CP pg.39 Underwater Heavy Weapons SF pg.25
Nuscuba SF pg.23 Underwater Weapons SF pg.23
Physics CP pg.39 Water Vehicles (INT or REF) ES pg.50
Pilot: Ship (2) HoB pg.75
Programming CP pg.39 TECH
Psychology WS pg.21, GCT pg.20 Aero Tech (2) CP pg.42
Rune Lore GCT pg.20 AV Tech (3) CP pg.42
Sailpower HW pg.21 Basic Tech (2) CP pg.42
Seamanship HW pg.21 BioTech (+15) ES pg.43
Shadow/Track CP pg.40 Braindance Editing WS pg.21
Space Survival DS pg.76 Calligraphy (European/Chinese) PAC pg.153
Stock Market CP pg.40 Cryotank Operation CP pg.42
Street Survival PAC pg.153 Cyberdeck Design (2) CP pg.42
Survival: (Environment) HW pg.21 CyberTech (2) CP pg.42
System Knowledge CP pg.40 Demolitions (2) CP pg.42
Tactics WGF pg.48, LD pg.53 Disguise CP pg.42
Teaching CP pg.40 Electronics CP pg.43
Theology GCT pg.20 Electronic Security (2) CP pg.43
Underwater Survival SF pg.23 Expert: Electronic Warfare SF pg.96
Urban Survival WGF pg.48 First Aid CP pg.43
Vampire Lore NE pg.16 Forgery CP pg.43
Water Vehicles (INT or REF) ES pg.50 Gyro Tech (3) CP pg.43
Wilderness Survival CP pg.40 Marine Tech/Underwater Equip SA pg.83 / I1.1 pg.40
Zoology CP pg.40 Municipal Communication I2.1 pg.9
Origami PAC pg.153
REF Paint or Draw CP pg.43
Action Game PAC pg.153 PA Tech (3) MM pg.52, SW pg.29
Archery CP pg.40 Pharmaceuticals (2) CP pg.43
Athletics CP pg.40 Photography & Film CP pg.43
Brawling CP pg.40 Pick Lock CP pg.43
Combat Soccer P1 pg.41 Pick Pocket CP pg.43
Dance CP pg.40 Play Instrument CP pg.43
Dodge & Escape CP pg.40 Pressure Suit Tech SF pg.24
Driving CP pg.40 Sonar Tech SF pg.25
EVA DS pg.76 Spacecraft Tech (4) I1.4 pg.44
Fencing CP pg.40 Sub Tech (Large/Small) SF pg.25
Handgun CP pg.40 Tattooing (Electric/Hand-picked) PAC pg.153
Heavy Weapons CP pg.41 Video Manipulation DM pg.23
Martial Arts: (Style) CP pg.41 Weaponsmith (2) CP pg.43
Melee CP pg.41 Wetware Design WS pg.21
Motorcycle CP pg.41
Operate Heavy Machinery CP pg.41
Pilot: Deep Dive Suit (2) SF pg. 23
Pilot: Dirigible (2) CP pg.42
Pilot: EVPA (2) SF pg.23
Pilot: Gyro (3) CP pg.42
Pilot: Fixed Wing (2) CP pg.42
Pilot: Hardshell (2) SF pg.23
Pilot: OTV (2) DS pg.76
Pilot: PA (2) MM pg.53, SW pg.29
Pilot: Remote (3) (INT+REF/2) Chr 2 pg.30
Pilot: Space Plane/Shuttle (3) DS pg.76
Pilot: Sub (Large/Small) SF pg.25
Pilot: Vectored Thrust (3) CP pg.42
Rifle CP pg.42
Skating/Skateboarding I1.2 pg.23
Sleight of Hand GCT pg.20
Stealth (2) CP pg.42
Sub Machinegun CP pg.42
Zero-G Combat (2) DS pg.76
Zero-G Maneuver DS pg.76
Information © R.Talsorian Games Inc, Ianus Publications Inc, John A Nephew, Temporal Statis Productions,
1.10
& Prometheus Press Inc. All rights reserved. Collated by Andrew James 05/01/02. ajames@node16.co.uk
EXPANDED CHARACTER CREATION
EXAMPLES OF EXPERT SKILLS
New Stats
Expert: Bank Systems SF pg.52
Expert: Braindance/VR WS pg.21
DEDICATION (DED)
Expert: Communications I1.3 pg.47
Measures a character's dedication to a particular ideology
Expert: Computer Design SF pg.115
or belief system. The player chooses a rating between -10
Expert: Construction SF pg.15
and +10 (a negative rating represents an opposition to a
Expert: (Corporation) Operations SF pg.53
belief system). There can be more than one Dedication in
Expert: Corp. Procedures I1.3 pg.45
the character's life, however, each Dedication must be of a
Expert: Economics SW pg.20 [ Pobierz całość w formacie PDF ]

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